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VideoCapsuleNet: A Simplified Network for Action Detection

Neural Information Processing Systems

Wepropose a 3D capsule network for videos, called VideoCapsuleNet: a unified network for action detection which can jointly perform pixel-wise action segmentation along with action classification. The proposed network is a generalization of capsule network from 2D to 3D, which takes a sequence of video frames as input. The 3D generalization drastically increases the number of capsules in the network, making capsule routing computationally expensive.



VideoCapsuleNet: A Simplified Network for Action Detection

Neural Information Processing Systems

The recent advances in Deep Convolutional Neural Networks (DCNNs) have shown extremely good results for video human action classification, however, action detection is still a challenging problem. The current action detection approaches follow a complex pipeline which involves multiple tasks such as tube proposals, optical flow, and tube classification. In this work, we present a more elegant solution for action detection based on the recently developed capsule network. We propose a 3D capsule network for videos, called VideoCapsuleNet: a unified network for action detection which can jointly perform pixel-wise action segmentation along with action classification. The proposed network is a generalization of capsule network from 2D to 3D, which takes a sequence of video frames as input. The 3D generalization drastically increases the number of capsules in the network, making capsule routing computationally expensive. We introduce capsule-pooling in the convolutional capsule layer to address this issue and make the voting algorithm tractable. The routing-by-agreement in the network inherently models the action representations and various action characteristics are captured by the predicted capsules. This inspired us to utilize the capsules for action localization and the class-specific capsules predicted by the network are used to determine a pixel-wise localization of actions. The localization is further improved by parameterized skip connections with the convolutional capsule layers and the network is trained end-to-end with a classification as well as localization loss. The proposed network achieves state-of-the-art performance on multiple action detection datasets including UCF-Sports, J-HMDB, and UCF-101 (24 classes) with an impressive ~20% improvement on UCF-101 and ~15% improvement on J-HMDB in terms of v-mAP scores.


VideoCapsuleNet: A Simplified Network for Action Detection

Neural Information Processing Systems

The recent advances in Deep Convolutional Neural Networks (DCNNs) have shown extremely good results for video human action classification, however, action detection is still a challenging problem. The current action detection approaches follow a complex pipeline which involves multiple tasks such as tube proposals, optical flow, and tube classification. In this work, we present a more elegant solution for action detection based on the recently developed capsule network. We propose a 3D capsule network for videos, called VideoCapsuleNet: a unified network for action detection which can jointly perform pixel-wise action segmentation along with action classification. The proposed network is a generalization of capsule network from 2D to 3D, which takes a sequence of video frames as input. The 3D generalization drastically increases the number of capsules in the network, making capsule routing computationally expensive. We introduce capsule-pooling in the convolutional capsule layer to address this issue and make the voting algorithm tractable. The routing-by-agreement in the network inherently models the action representations and various action characteristics are captured by the predicted capsules. This inspired us to utilize the capsules for action localization and the class-specific capsules predicted by the network are used to determine a pixel-wise localization of actions. The localization is further improved by parameterized skip connections with the convolutional capsule layers and the network is trained end-to-end with a classification as well as localization loss. The proposed network achieves state-of-the-art performance on multiple action detection datasets including UCF-Sports, J-HMDB, and UCF-101 (24 classes) with an impressive ~20% improvement on UCF-101 and ~15% improvement on J-HMDB in terms of v-mAP scores.


Generative Models for Pose Transfer

arXiv.org Machine Learning

We investigate nearest neighbor and generative models for transferring pose between persons. We take in a video of one person performing a sequence of actions and attempt to generate a video of another person performing the same actions. Our generative model (pix2pix) outperforms k-NN at both generating corresponding frames and generalizing outside the demonstrated action set. Our most salient contribution is determining a pipeline (pose detection, face detection, k-NN based pairing) that is effective at perform-ing the desired task. We also detail several iterative improvements and failure modes.


Uncovering the Intuition behind Capsule Networks and Inverse Graphics: Part I

@machinelearnbot

'Capsule Networks' and'Inverse Graphics' seem like intimidating and somewhat vague terms when heard for the first time. These terms weren't prevalent in mainstream media until recently, after the godfather of deep learning, Geoffrey Hinton, came out with two papers on Dynamic Routing between Capsules and on Matrix Capsules with EM Routing [This is currently a blind submission under review for ICLR 2018 but let's be honest, we know it's going to be Hinton et al.]. In this article, I will try to distill these ideas and explain the intuition behind them and how these are bringing machine learning models in computer vision one step closer to emulating human vision. Starting with the intuition behind CNNs, I'll dive into how they arise from our hypotheses about the neuroscience behind human sight and how inverse graphics is the way to create the next generation of computer vision systems and finally give a brief overview of how all of this connects to Capsule Networks. Research about the neuroscience and human sight led us to realize the fact that humans learn and analyze visual information hierarchically.